People from five different countries struggle each day. The powerful want to stay in command and keep their good fortunes. The rest fight to survive day by day.
A Land of the Magic...
In Shayz'renth, there's great power over the elements: shadow, light, fire, water, wind, and earth, but it can only be granted only by the Sages that rule them. Each day brings another theft, another murder, and another noble feigning ignorance. Every day a person must chose between what is right and what is wrong.
A Land of Barrenness...
In Kolshtak, the desert brings little to those who live in it. Communities form around sources of water, depending on them for survival. It is from this country that the gypsies were born, clans that formed generations ago to survive.
A Land of the Nature...
Governed by elves, Manti strives to be the most beautiful country. Still recovering from a civil war, they are enjoying peaceful times again. Some within are not so well off though. While some cities are rich with beauty and life, other cities are struggling each day.
A Land of the Trade...
It's not easy to be a landlocked country, and Lalan'ay would agree. What they cannot get from the ocean, they make up for in hard work and patience. They reach out to make trades routes with the countries around them.
A Land of the Chaos...
Pyroose has no central government. Their frozen lands are littered with hundreds of clans. Most of the people stay in the forested mountains. It is the most violent of the five countries. The people often prey on each other. Those born within are unlikely to ever see adulthood, and the brave travelers who visit have a tendency to disappear.
Will you join? _________________________ Level: Intermediate Genre: Medieval Fantasy Rating: R Original Birth: 2001 Moved to AcornRack: December 2007 _________________________
What we offer • Plots: There's a holiday or event each month, and there are several member created plots. It's easy to jump in, whether it's an assassination, a quest, trouble in the temples, or a masquerade. • Places: There are several boards to roleplay in different countries and clans. • Positions & Species: You name it, we probably have it. If not, we're open to new ideas. We also have adoptable characters and important positions to fill. • Friendly and Active Members • A C-box • Details: Lots of information for character development or just for the sake of reading.
Kotsueki Bloodreign « Result #2 on Jan 27, 2009, 1:44am »
Name: Kotsueki Bloodreign
Race/Species: Human
Gender: Male
Age: 24
Occupation: Jack of all trades.
Alignment: Fire/Light
Alias/Nickname: Kots or Blood.
Place of Birth: Sabara, a medium sized village a mil south of the mountains closest to Mor.
Current Residence: Travels alot but still owns a small house in his home village.
Complexion: Lightly tanned with slightly leathery face due to sun exposure.
Hair Color: Deep red, much like blood.
Hair Style/Length: It reaches mid-back, he has it tied back into a neat ponytail.
Eye Color: Deep cerulean.
Identifying Features: Has three jagged scars on his right pectoral and a few smaller less noticeable scars running along his torso.
Build: He is a well muscled individual, his muscles don't stand out like a body builders but they're more noticeable than an athletic persons. He also has rather broad shoulders and thick shoulders. He is about 6 feet in height and about two-hundred and forty pounds give or take.
Clothing: He generally wears heavy leather boots and gauntlets which are a dull brown and scuffed from use. He also wears woolen pants along with a leather pair during winter seasons or when he's in a cold climate, otherwise he just wears thin, soft, gray leather pants. He has about three pairs of them. On his torso he wears a simple brown cloth tunic that can be loosened or tighten in heat or cold. Over all of these he wears a simple dark gray leather trench coat to keep the rain and cold out. It has a simple wool lining and is generally better than a cloak except its lacking of a hood. To top everything off he has a wide brimmed dull brown leather hat that is occasionally pulled low to keep the sun out of his eyes.
Power/Skill: He can pretty much everything physical but nothing magical, herding, herb gathering, mining, blacksmithing. He can do it as long as its nothing like alchemy, magic weaving, or casting.
Weapon of Choice: A long scimitar that's about the length of a bastard sword. He also has a metal kite shield with serrated edges. The edges used to be dull but swiping the edges along many armors has caused it to get a little sharp and jagged much like a saw.
Personality: He's a kind enough man but seems rather aloof in nature when you first see him. He is generally shy around the female populace and can be outspoken at times. He is slow to anger, but he's stubborn and is a very calm individual unless someone has physically struck a woman in his eyesight or kicked him in his groin then he gets very angry, pissed off in other words. He enjoys a sunny day as much as any other person and gets along with most people. He sometimes has a hard time getting along with the arrogant or idiotic population thought otherwise he's fine. There are few things he dislikes or hates. Overall he's a likable guy with a good heart.
Flaws: He is occasionally to stubborn to know when to back down which leads to unneeded fighting, arguments, and sometimes bloodshed. He's sometimes to nice and shows mercy to someone undeserving of it and it bites him in the rear later on in life, mainly a day to a week in the future. He's a brawling type fighter since he was actually never properly trained so anyone with skill can probably destroy him if they can survive the flailing of his sword and shield.
History: (A bit of background for your character. This section must be at least three paragraphs long.)
death of me - New Twilight RPG « Result #3 on Jan 4, 2009, 11:05pm »
Forks, Washington has always been a place where things have been simple. Recently with the influx of vampires, people have failed to notice those that have gone missing. The werewolves can't hurt the Cullen clan, they've not broken their contract, they've not hurt a soul. But it's open season on vampires. With everyone in a whirl-wind of vampiric chaos and death tolls in Forks rising, the Volturi still haven't shown their faces to stop the madness.
¤ ¤ ¤
Following a trio in Italy, the Volturi are winded and tired. Their bodies go forever, but their minds, caused by blackness in their tracking and the inability to see the ones being tracked they're growing weary, ready to return home. That is when a sense comes. the smell of a creature closer. He's bleeding, wounded. He's what they're hunting. The fourth to the group, making it a trio that's on the loose, rather than four. His words lead them all to Forks, where the Volturi come armed, ready to kill.
¤ ¤ ¤
They carry no scent. They are close. Two males, a single female, each varying in size, each meek and unwilling to become part of a group. What are they? What could be dangerous enough to distract the Volturi when they were clearly challenged by such scary numbers that have climbed in Forks?
¤ ¤ ¤
This RPG is set during the time of Stephenie Meyer's Twilight novel. But it's in your hands now if you, the player, will simply play out her series plot or deviate from it. Only you can tell ... or can you?
A Twilight RPG Rated 18+ (UK), R (US) Brand New || Canons Needed
Instantaneous Wolf/Werewolf/Human RPG « Result #4 on Dec 31, 2008, 12:10am »
To whom this may concern:
.::.They have all been secretly living among us. Looking like everyone else, they are anything but uncommon. Possibly your best friend, boyfriend or girlfriend, or even your dog. Their minds are one of brilliance and their faces are exceptionally beautiful. Flawless. The only purpose in their life, the only goal of their entire existence, their only chance at survival is keeping the secret. Their lifespan is eternal, unless they can control themselves and they can choose if they want the changing to stop. Mortal or Immortal? As they learn the power of discipline, they have a better chance. Though this takes some time. The wolves and humans are oblivious of their interlacing lives. However the secret is hard to keep to yourself, you cannot control it until you gain the experience. What happens if someone slips? If their control breaks loose? What if ... the code is broken? Now it is time for our story to unfold, another storm for us to break through. I wish you luck, my friend.::.
Genre: Sci-fi & Fantasy Mainly. Though we keep the appearances realistic for the most part.
Who can join? Anyone, from newcomers to extremely experienced. There’s a wide range amongst the site, and we all get along greatly.
What we’re looking for: We’re looking for really active members, who don’t argue frequently. Our site has 30 dedicated members, and I don’t want anything to hold them back. So if you join, please be ready to be dedicated to the site and family. ^^
Hrm, I don't really know about this one. It's been so far the best out of the however many you've made. Although I don't see the need for the fractions to show his lineage. You could easily write More Dominantly Angel Than Dragon. However I don't know if "Angels" exist in Dahnaar. An Angel is more like a believe, you'd actually should consider making a winged beast on your own. Being that the case I would like to point out that the picture makes him look more like a bird than any sort of dragon. So maybe you could make a winged beast species, see if gets accepted and then go from there.
Once again you did the speak to a high level authority, but at least it was Garamon's Advisor. The power and skill and the weapon description could be more detail. As for his whole power thing that'd be pushing the limits. I imagine that Garamon and Fyrdona are the only one's who actually have that power so I would just scrap that idea.
You did try to make your character more human like, kudos to you. However I was just reading a book and it's a common mistake among writers to try to make their character more fantasy like. He need more flaws, everyone has them. Minor or not, I would say give him more human like flaws. Because he is a bipedal being and he does have the face of an human, relatively speaking he needs more human characteristics and flaws. I do think he is a tad old, maybe mid 40's if you want it to be an elder character? You could try to make his history more realistic, but it pretty much is.
Short sweet and to the point; give him a few more flaws, work on his skill/power and weapon of choice area. Describing it more helps, and a tad on his history. And for some reason on his build I'd like it to be a tad more detailed. I don't like the word toned for some reason.
Ah you wrote this Post ton the day I actually MET Hobo Weasel herself in person. Kudos to you.
Re: Characer interviews. « Result #6 on Jan 3, 2008, 5:14pm »
You don't have to, its just how I chose to do it. The last questions can be answered be yourself or your charater, depending on which you think is more appropriate.